48. plugins.isosurface
— Isosurface: surface reconstruction algorithms¶
This module contains the marching cube algorithm.
Some of the code is based on the example by Paul Bourke from http://paulbourke.net/geometry/polygonise/
48.1. Functions defined in module plugins.isosurface¶
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plugins.isosurface.
isosurface
(data, level, nproc=-1, tet=0)[source]¶ Create an isosurface through data at given level.
- data: (nx,ny,nz) shaped array of data values at points with coordinates equal to their indices. This defines a 3D volume [0,nx-1], [0,ny-1], [0,nz-1]
- level: data value at which the isosurface is to be constructed
- nproc: number of parallel processes to use. On multiprocessor machines this may be used to speed up the processing. If <= 0 , the number of processes will be set equal to the number of processors, to achieve a maximal speedup.
Returns an (ntr,3,3) array defining the triangles of the isosurface. The result may be empty (if level is outside the data range).
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plugins.isosurface.
isoline
(data, level, nproc=-1)[source]¶ Create an isocontour through data at given level.
- data: (nx,ny,nz) shaped array of data values at points with coordinates equal to their indices. This defines a 2D area [0,nx-1], [0,ny-1]
- level: data value at which the isocontour is to be constructed
- nproc: number of parallel processes to use. On multiprocessor machines this may be used to speed up the processing. If <= 0 , the number of processes will be set equal to the number of processors, to achieve a maximal speedup.
Returns an (nseg,2,2) array defining the 2D coordinates of the segments of the isocontour. The result may be empty (if level is outside the data range).