Source code for colors

#
##
##  SPDX-FileCopyrightText: © 2007-2023 Benedict Verhegghe <bverheg@gmail.com>
##  SPDX-License-Identifier: GPL-3.0-or-later
##
##  This file is part of pyFormex 3.4  (Thu Nov 16 18:07:39 CET 2023)
##  pyFormex is a tool for generating, manipulating and transforming 3D
##  geometrical models by sequences of mathematical operations.
##  Home page: https://pyformex.org
##  Project page: https://savannah.nongnu.org/projects/pyformex/
##  Development: https://gitlab.com/bverheg/pyformex
##  Distributed under the GNU General Public License version 3 or later.
##
##  This program is free software: you can redistribute it and/or modify
##  it under the terms of the GNU General Public License as published by
##  the Free Software Foundation, either version 3 of the License, or
##  (at your option) any later version.
##
##  This program is distributed in the hope that it will be useful,
##  but WITHOUT ANY WARRANTY; without even the implied warranty of
##  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
##  GNU General Public License for more details.
##
##  You should have received a copy of the GNU General Public License
##  along with this program.  If not, see http://www.gnu.org/licenses/.
##
"""Playing with colors.

This module defines some colors and color conversion functions.
It also defines a default palette of colors.

The following table shows the built-in colors, with their name,
RGB values in 0..1 range and luminance.

>>> for k,v in PF_colors.items():
...     print(f"{k:15s} = {v} -> {luminance(v):.3f}")
                red = (1.0, 0.0, 0.0) -> 0.213
              green = (0.0, 1.0, 0.0) -> 0.715
               blue = (0.0, 0.0, 1.0) -> 0.072
               cyan = (0.0, 1.0, 1.0) -> 0.787
            magenta = (1.0, 0.0, 1.0) -> 0.285
             yellow = (1.0, 1.0, 0.0) -> 0.928
            darkred = (0.5, 0.0, 0.0) -> 0.046
          darkgreen = (0.0, 0.5, 0.0) -> 0.153
           darkblue = (0.0, 0.0, 0.5) -> 0.015
           darkcyan = (0.0, 0.5, 0.5) -> 0.169
        darkmagenta = (0.5, 0.0, 0.5) -> 0.061
         darkyellow = (0.5, 0.5, 0.0) -> 0.199
      pyformex_pink = (1.0, 0.2, 0.4) -> 0.246
              black = (0.0, 0.0, 0.0) -> 0.000
           darkgrey = (0.4, 0.4, 0.4) -> 0.133
         mediumgrey = (0.6, 0.6, 0.6) -> 0.319
          lightgrey = (0.8, 0.8, 0.8) -> 0.604
     lightlightgrey = (0.9, 0.9, 0.9) -> 0.787
              white = (1.0, 1.0, 1.0) -> 1.000
"""

import numpy as np

import pyformex.arraytools as at


# TODO: this should be lazyloaded !
X11_colors = {}

[docs]def loadX11Colors(filename): """Load the X11 colors""" with open(filename) as f: for line in f: s = line.strip().split() name = ''.join(s[3:]).lower() try: X11_colors[name] = tuple(int(i) for i in s[:3]) except Exception: pass
loadX11Colors("/etc/X11/rgb.txt") # TODO: This should become a Color class
[docs]def GLcolor(color): """Convert a color to an OpenGL RGB color. Parameters ---------- color: :term:`color_like` Data specifying an RGB color. This can be any of the following: - a single int: returns the palette color with that index (modulo the palette length - a float: returns the grey color with that value - a string with the name of one of the built-in PF_colors - a string specifying the X11 name of the color - a hex string '#RGB' with 1 to 4 hexadecimal digits per color - a tuple or list of 3 integer values in the range 0..255 - a tuple or list of 3 float values in the range 0.0..1.0 - a QColor or any data that can be used to create a QColor Returns ------- tuple | ndarray A tuple of three RGB float values, normally in the range 0.0..1.0. Warning ------- There is currently no check that the result is in the range 0.0..1.0, because OpenGL allows to make clever use of values exceeding these limits. The values will be clipped at render time. Raises ------ ValueError: If the input is not one of the accepted data. Examples -------- >>> GLcolor(2) (0.0, 1.0, 0.0) >>> GLcolor('red') (1.0, 0.0, 0.0) >>> GLcolor('indianred') (0.8039..., 0.3607..., 0.3607...) >>> GLcolor('grey90') (0.8980..., 0.8980..., 0.8980...) >>> print(GLcolor('#ff0000')) (1.0, 0.0, 0.0) >>> GLcolor("zorro") (0.0, 0.0, 0.0) >>> GLcolor(red) (1.0, 0.0, 0.0) >>> GLcolor([200,200,255]) (0.7843..., 0.7843..., 1.0) >>> GLcolor(np.array([200,200,255], dtype=np.uint8)) (0.7843..., 0.7843..., 1.0) >>> GLcolor([1.,1.,1.]) (1.0, 1.0, 1.0) >>> GLcolor(0.6) (0.6, 0.6, 0.6) >>> at.mapArray(GLcolor, ['red']) array([[1., 0., 0.]]) >>> at.mapArray(GLcolor, ['red', 'green']) array([[1., 0., 0.], [0., 1., 0.]]) >>> at.mapArray(GLcolor, [['red', 'green'], ['cyan','magenta']]) array([[[1., 0., 0.], [0., 1., 0.]], [[0., 1., 1.], [1., 0., 1.]]]) """ from pyformex.gui import QtGui col = color if at.isInt(col): # single int value: convert to current palette color return palette[col % len(palette)] elif at.isFloat(col): # single float value: convert to a grey value return grey(col) elif isinstance(col, str): if col in PF_colors: # string defined in PF_colors: return PF_colors[col] elif col in X11_colors: # str defined in X11_colors: col = X11_colors[col] else: # Try conversion to QColor col = QtGui.QColor(col) # Convert QColor to (r,g,b) tuple (0..255) if isinstance(col, QtGui.QColor): col = (col.red(), col.green(), col.blue()) # Convert to an array and check type col = np.atleast_1d(col) if col.dtype.kind in 'ui': col = col / 255 # print(f"{col=}\n{col.dtype=}") if col.dtype.kind == 'f' and col.size == 3: return tuple(col) else: raise ValueError(f"GLcolor: invalid input {color} (type {type(color)})")
[docs]def GLcolor4(color, alpha=0.5): """Like GLcolor with alpha. Returns tuple of shape (4,) If color does not contain alpha, adds 0.5 """ try: color = GLcolor(color) return *color, alpha except Exception as e: # probably a 4 component color? color = np.asarray(color) if color.dtype.kind in 'ui': color = color / 255 if len(color) == 4: return tuple(color) else: raise e
def QTcolor(color): from pyformex.gui import QtGui return QtGui.QColor.fromRgbF(*GLcolor(color))
[docs]def RGBcolor(color): """Return an RGB (0-255) tuple for a color color can be anything that is accepted by GLcolor. Returns the corresponding RGB colors as a numpy array of type uint8 and shape (..,3). Example: >>> RGBcolor(red) array([255, 0, 0], dtype=uint8) """ col = np.array(GLcolor(color))*255 return col.round().astype(np.uint8)
[docs]def RGBAcolor(color, alpha=0.5): """Return an RGBA (0-255) tuple for a color and alpha value. color can be anything that is accepted by GLcolor. Returns the corresponding RGBA colors as a numpy array of type uint8 and shape (..., 4). Examples -------- >>> RGBAcolor(yellow) array([255, 255, 0, 128], dtype=uint8) >>> RGBAcolor('yellow') array([255, 255, 0, 128], dtype=uint8) >>> RGBAcolor((1., 1., 0.)) array([255, 255, 0, 128], dtype=uint8) >>> RGBAcolor((1., 1., 0., 0.5)) array([255, 255, 0, 128], dtype=uint8) >>> RGBAcolor((255, 255, 0)) array([255, 255, 0, 128], dtype=uint8) >>> RGBAcolor((255, 255, 0, 128)) array([255, 255, 0, 128], dtype=uint8) >>> RGBAcolor(yellow, 1.0) array([255, 255, 0, 255], dtype=uint8) >>> RGBAcolor((255, 255, 255, 255)) array([255, 255, 255, 255], dtype=uint8) """ col = np.array(GLcolor4(color, alpha))*255 return col.round().astype(np.uint8)
[docs]def WEBcolor(color): """Return an RGB hex string for a color color can be anything that is accepted by GLcolor. Returns the corresponding WEB color, which is a hexadecimal string representation of the RGB components. Example: >>> WEBcolor(red) '#ff0000' """ col = RGBcolor(color) return "#%02x%02x%02x" % tuple(col)
[docs]def colorName(color): """Return a string designation for the color. color can be anything that is accepted by GLcolor. In the current implementation, the returned color name is the WEBcolor (hexadecimal string). Example: >>> colorName('red') '#ff0000' >>> colorName('#ffddff') '#ffddff' >>> colorName([1.,0.,0.5]) '#ff0080' """ return WEBcolor(color)
[docs]def luminance(color, gamma=True): """Compute the luminance of a color. Returns a floating point value in the range 0..1 representing the luminance of the color. The higher the value, the brighter the color appears to the human eye. This can for example be used to derive a good contrasting foreground color to display text on a colored background. Values lower than 0.5 contrast well with white, larger value contrast better with black. Examples -------- >>> print([f"{luminance(c):0.2f}" for c in ['black','red','green','blue']]) ['0.00', '0.21', '0.72', '0.07'] >>> print(luminance(np.array([black,red,green,blue]))) [0. 0.2126 0.7152 0.0722] """ if not isinstance(color, np.ndarray): color = np.array(GLcolor(color)) if color.dtype.kind in 'ui' : color = color / 255 color = color.astype(np.float32) if gamma: color = np.where(color > 0.04045, ((color+0.055)/1.055) ** 2.4, color/12.92) R, G, B = color[..., 0], color[..., 1], color[..., 2] return 0.2126 * R + 0.7152 * G + 0.0722 * B
[docs]def closestColorName(color): """Return the closest color name.""" pass
[docs]def RGBA(rgb, alpha=1.0): """Adds an alpha channel to an RGB color""" return GLcolor(rgb)+(alpha,)
[docs]def GREY(val, alpha=1.0): """Returns a grey OpenGL color of given intensity (0..1)""" return (val, val, val, 1.0)
def grey(i): return (i, i, i) PF_colors = { 'red' : (1.0, 0.0, 0.0), 'green' : (0.0, 1.0, 0.0), 'blue' : (0.0, 0.0, 1.0), 'cyan' : (0.0, 1.0, 1.0), 'magenta' : (1.0, 0.0, 1.0), 'yellow' : (1.0, 1.0, 0.0), 'darkred' : (0.5, 0.0, 0.0), 'darkgreen' : (0.0, 0.5, 0.0), 'darkblue' : (0.0, 0.0, 0.5), 'darkcyan' : (0.0, 0.5, 0.5), 'darkmagenta' : (0.5, 0.0, 0.5), 'darkyellow' : (0.5, 0.5, 0.0), 'pyformex_pink' : (1.0, 0.2, 0.4), 'black' : grey(0.0), 'darkgrey' : grey(0.4), 'mediumgrey' : grey(0.6), 'lightgrey' : grey(0.8), 'lightlightgrey' : grey(0.9), 'white' : grey(1.0), } def setPalette(colors): # Change the palette with a list of colors global palette palette = dict([(k, GLcolor(k)) for k in colors]) # make the PF-colors available as names globals().update(PF_colors) # Set default palette palette = [PF_colors[k] for k in ( 'darkgrey', # 0 'red', # 1 'green', # 2 'blue', # 3 'cyan', # 4 'magenta', # 5 'yellow', # 6 'white', # 7 'black', # 8 'darkred', # 9 'darkgreen', # 10 'darkblue', # 11 'darkcyan', # 12 'darkmagenta', # 13 'darkyellow', # 14 'lightgrey', # 15 )] Palette = { 'default': palette, 'dark': [c for c in palette if luminance(c) < 0.5], 'light': [c for c in palette if luminance(c) > 0.5], } # End