106. opengl.objectdialog
— Interactive modification of the rendered scene¶
This module contains some tools that can be used to interactively modify the rendered scene.
106.1. Functions defined in module opengl.objectdialog¶
- opengl.objectdialog.objectDialog(obj=None, unlike='object_', **kargs)[source]¶
Create an interactive object dialog for drawn objects
obj is a single drawn object or a list thereof. If no objects are specified, the current scene actors are used. A drawn object is the return value of a draw() function call.