Classes defined in module marks
A 2D drawing inserted at a 3D position of the scene.
The minimum attributes and methods are:
Perform the OpenGL drawing functions to display the actor.
Mimick the OpenGL drawing functions to pick (from) the actor.
Set the linewidth of the Drawable.
Set the linewidth of the Drawable.
Set the color of the Drawable.
Set the texture data of the Drawable.
Two viewport axes drawn at a 3D position.
Mimick the OpenGL drawing functions to pick (from) the actor.
Set the linewidth of the Drawable.
Set the linewidth of the Drawable.
Set the color of the Drawable.
Set the texture data of the Drawable.
A text drawn at a 3D position.
Mimick the OpenGL drawing functions to pick (from) the actor.
Set the linewidth of the Drawable.
Set the linewidth of the Drawable.
Set the color of the Drawable.
Set the texture data of the Drawable.
A list of numbers drawn at 3D positions.
This functions mimicks the drawing of a number list for picking.
Mimick the OpenGL drawing functions to pick (from) the actor.
Set the linewidth of the Drawable.
Set the linewidth of the Drawable.
Set the color of the Drawable.
Set the texture data of the Drawable.
Functions defined in module marks